Scanline

Brooklyn

Fourteen
  People.
One Standard.

(EST. 2016)

Scanline started as two people and a shared desk in Greenpoint.

We have grown slowly since, hiring only when a project demanded it, never to fill a headcount slide.

Brand systems, websites, and product interfaces. Nothing we cannot do properly.

Fourteen
  People.
One Standard.

(EST. 2016)

Scanline started as two people and a shared desk in Greenpoint.

We have grown slowly since, hiring only when a project demanded it, never to fill a headcount slide.

Brand systems, websites, and product interfaces. Nothing we cannot do properly.

Fourteen
People.
One Standard.

(EST. 2016)

Scanline started as two people and a shared desk in Greenpoint.

We have grown slowly since, hiring only when a project demanded it, never to fill a headcount slide.

Brand systems, websites, and product interfaces. Nothing we cannot do properly.

(What WE BELIEVE)

A studio of designers, strategists, and engineers making work that holds up on the second viewing. We think form should follow the substance of the idea, not the trends around it. Every project starts with the same question: what is this actually for? Identity, interface, or the site it all lives on — we build things worth returning to.

(Disciplines)

Brand & Identity

Digital Product

Design Systems

Websites

E-commerce

Art Direction

Strategy & Research

(Where WE are)

Brooklyn

HQ

Lisbon

Studio

Singapore

Studio

Berlin

Remote

Toronto

Remote

(Working with us)

Project

Fixed

Partner

Monthly

Sprint

2 weeks

  • MARA IVERSEN

    Founder

  • Devin Osei

    Designer

  • Yuki tanabe

    Strategy

  • Ade bakare

    Engineer

  • Sofia Marek

    Developer

Substance first

The idea decides the form, not the other way round. We will not hand you something fashionable that stops making sense in eighteen months.

One team, one room

Strategy, design, and engineering sit together from day one. Nothing gets designed that cannot be built, and nothing gets built that nobody thought through.

Say the hard thing

If the brief is wrong, we tell you before we take it. We have turned down work we could have done well because the project underneath it was not ready.

Finish properly

The last five percent is the part people remember. Handover is a design problem, so you get working files, documentation, and a team that can run it without us.

(01)

Scoping

One call, one paste back. We tell you what the work needs and what it will cost before anyone signs anything.

(02)

Direction

We take a position and defend it. One route, argued properly — not three options and a shrug.

(03)

Craft

The long middle. Weekly checkpoints, a senior lead reviewing everything before you see it.

(04)

Handover

Working files, a documented system, and a recorded walkthrough. No lock-in, no dependency on us.

We hire
  slowly.

We hire
slowly.

(Careers)

Two or three people a year, and only when the work needs them. If a role below fits, send a short note and three projects you are proud of.

  • Scanline

  • Scanline

  • Scanline

Please reach out for work enquiries.

Pages

©2026

We are always looking for good people. If you

Based in

All Rights Reserved

think you would be a fit at Scanline, send a line

with your portfolio to:

08:34 AM EST

  • Scanline

  • Scanline

  • Scanline

Please reach out for work enquiries. We are always looking for good people. If you think you would be a fit at Scanline, send a line with your portfolio to:

  • Scanline

  • Scanline

  • Scanline

Please reach out for work enquiries.

Pages

©2026

We are always looking for good people. If you

Based in

All Rights Reserved

think you would be a fit at Scanline, send a line

with your portfolio to:

08:34 AM EST

  • Scanline

  • Scanline

  • Scanline

Please reach out for work enquiries. We are always looking for good people. If you think you would be a fit at Scanline, send a line with your portfolio to:

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